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AI Insights · Timothy · April 2022

Top 5 Superhero Games Performance on Unified Platform in Portugal Q1 2022

Discover how the top 5 superhero games performed in Portugal during Q1 2022, including insights on downloads, revenue, and active users.

Top 5 Superhero Games Performance on Unified Platform in Portugal Q1 2022

Throughout the first quarter of 2022, superhero games continued to captivate audiences in Portugal. Here's a closer look at the performance of the top 5 superhero games on a unified platform, based on data from Sensor Tower.

Miraculous Ladybug & Cat Noir by CrazyLabs LTD saw a consistent increase in weekly revenue, peaking at nearly $161 in the final week of February. Weekly downloads experienced a notable rise early in the quarter, reaching 2.9K in the week of January 24, before stabilizing around 1.6K by the end of March. The game maintained a steady number of weekly active users, starting at 17.2K and ending the quarter at approximately 15.6K.

The Superhero League from Lion Studios had a brief spike in weekly revenue in mid-February, achieving up to $46 before tapering off. The game’s weekly downloads saw a sharp decline from 4K at the end of December to around 846 by the end of March. Similarly, the number of weekly active users decreased from 15.1K at the beginning of the quarter to about 4.6K by the end.

Homa's Mashup Hero: Superhero Games had minimal revenue, with only minor earnings in late February and early March. Weekly downloads fluctuated, peaking at 1.4K at the end of January and dropping to 900 by the end of March. The game’s weekly active users followed a similar trend, decreasing from 4.6K at the start of the quarter to around 3.2K by the end.

Web Master 3D: Superhero Games by TapNation had modest revenue, with minor increases in February and March. Weekly downloads saw a downward trend, starting at 1.3K and ending at 645 by the end of the quarter. Weekly active users also declined from 2.5K to approximately 1.9K over the same period.

Lastly, Spider Hero: Rope Hero Games from The Cyborg Games had consistent weekly downloads initially, peaking at 2.6K in late December before dropping to around 501 by the end of March. Weekly active users fluctuated, beginning at 4.7K and stabilizing at around 3.2K by the end of the quarter.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022